The story start in the volcano map.
/join volcano
TALK TO JIMMY THE EYE
Intro: *blink* This is Warlic again, Hero. I see that in order to pass through the levels of Xan's volcano, you will need to uncover clues to solve his riddles. If my guess is correct, these were compiled during our years in school together. They should hopefully make sense, since he did not lose his mind until after the... incident. Good luck, Hero. Warlic
Continue your journey to find out the way back to Battleon. But you must do the task at each level from the Xan's riddles (well, you can't actually see the Xan's riddles, though, just only the Quests Button) to go up further.
Task 1: Level 1
Description: Cruel Death, thief of days, takes the price you will not pay. Using what you hate the most in a neverending slaughter. What child of mine meets its end when it first encounters water?
To pass: Smother 10 Flame Elementals, douse 5 Lava Elementals
Items Required: Charred Clue (7)
Rewards: 100 Gold, 100 XP
How to:
Defeat Lava Golems and Flame Elemental to get Charred Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 2: Level 2
Description: I am both hard and soft. I give heat and run from it. I am engaged in an all-consuming activity, living off my own energy and, when I am finished, I will die. What am I?
To pass: Gather 3 Eternal Embers, snuff out 10 Dwakels, Smother 3 Fire Imps
Items Required: Broiled Clue (7), Eternal Ember (3)
Rewards: 200 Gold, 200 XP
How to:
Defeat Fire Imp and FlameThrower Dwakel to get Broiled Clue. Then collect Eternal Ember. (CLICK HERE for Eternal Ember Image) and click at it to get the Eternal Ember. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 3: Level 3
Description: From stone comes fire. From fire, dust. Black is red, and red is white. Before taking, seek you must. I am gathered where you lack sight.
To pass: Smother Flame Elementals and Fire Imps until you receive the Cauterized Clue.
Items Required: Cauterized Clue (1)
Rewards: 300 Gold, 300 XP
How to:
Defeat Fire Imp and Flame Elementals to get Cauterized Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 4: Level 4
Description: I am that which will not burn nor drown.
To pass: Place 8 Firepits and douse 10 Lava Golems.
Items Required: Blazing Clue (10), Blazing Campfire (8)
Rewards: 400 Gold, 400 XP
How to:
Defeat Lava Golems to get Blazing Clue. Then place Firepits. (CLICK HERE for Firepits Location Image) and click at it to place Firepits. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 5: Level 5
Description: The more you have of it, the less you see. Fire is its enemy. Tell me quick, what could it be?
To pass: Extinguish Flamethrower Dwakels, Fire Imps and Flame Elementals until the Combustible Clue.
Items Required: Combustible Clue (1)
Rewards: 500 Gold, 500 XP
How to:
Defeat Flamethrower Dwakel, Fire Imp and Flame Elemental to get Combustible Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 6: Level 6
Description: All about, but cannot be seen, can be captured, cannot be held, turning candle into conflagration.
To pass: Extinguish 5 Lava Golems and 5 Fire Imps.
Items Required: Flaming Clue (10)
Rewards: 600 Gold, 600 XP
How to:
Defeat Fire Imp and Lava Golem to get Flaming Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 7: Level 7
Description: It cannot be seen, it weights nothing, but when put into a barrel, it makes it lighter. Fire cannot consume me, but smoke will escape me. What is it?
To pass: Extinguish 12 Wisps of smoke.
Items Required: Wisps of Smoke (12)
Rewards: 700 Gold, 700 XP
How to:
Find Wisp of Smoke. (CLICK HERE for Wisp of Smoke Image) and click at it to extinguish Wisp of Smoke. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 8: Level 8
Description: A box without hinges, lock or key, yet golden treasure lies within. Fire will can cook its inside without leaving a mark on its outside. What is it?
To pass: Smother Flamethrower Dwakels and Lava Golems until the Toasted Clue drops.
Items Required: Toasted Clue (1)
Rewards: 800 Gold, 800 XP
How to:
Defeat Flamethrower Dwakel and Lava Golem to get Toasted Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 9: Level 9
Description: One by one we fall from heaven down into the depths of pest. And our world is ever upturned so that yet some time we'll last. Removed from our captivity, fire turns us into prison-glass.
To pass: Distribute 8 Lava Shards and smother Fire Imps.
Items Required: Lava Shard (8), Torched Clue (10)
Rewards: 900 Gold, 900 XP
How to:
Defeat Fire Imps to get Torched Clue. Then find Lava Shard Placed Location. (CLICK HERE for Lava Shard Placed Location Image) and click at it to placed Lava Shard. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 10: Level 10
Description: What has roots that nobody sees, is taller than trees, full of liquid inside, but have no doubt that all of it will become stone without.
To pass: Extinguish Flamethrower Dwakels, Lava Golems and Flame Elementals until the Incinerated Clue drops.
Items Required: Incinerated Clue (1)
Rewards: 1000 Gold, 1000 XP
How to:
Defeat Flamethrower Dwakel, Lava Golem and Flame Elemental to get Incinerated Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 11: Level 11
Description: People need me but they always give me away. They have me to burn, but if they did, they would be left with nothing. What am I?
To pass: Restore 10 Basalt Rocks to their environment and extinguish 10 Fire Imps.
Items Required: Basalt Rock (10), Melted Clue (10)
Rewards: 1100 Gold, 1100 XP
How to:
Defeat Fire Imp to get Melted Clue. Then find Basalt Rock Placed Location. (CLICK HERE for Basalt Rock Placed Location Image) and click at it to placed Basalt Rock. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 12: Level 12
Description: What goes round the house and in the house but never touches the house, is made of fire but will never burn the house?
To pass: Douse Lava Golems and Flame Elementals until you receive the Ash-Covered Clue.
Items Required: Ash-Covered Clue (1)
Rewards: 1200 Gold, 1200 XP
How to:
Defeat Lava Golem and Flame Elemental to get Ash-Covered Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 13: Level 13
Description: What appears at night, burns with light, but never catches on fire?
To pass: Remove 12 Kindling Logs from the Volcano
Items Required: Kindling Log (12)
Rewards: 1300 Gold, 1300 XP
How to:
Find Kindling Log. (CLICK HERE for Kindling Log Image) and click at it to get Kindling Log. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 14: Level 14
Description: What goes round and round the wood but never goes into the wood, can be burned off and leave its body unharmed?
To pass: Extinguish 5 Flamethrower Dwakels, 5 Fire Imps and 5 Flame Elementals.
Items Required: Roasted Clue (15)
Rewards: 1400 Gold, 1400 XP
How to:
Defeat Flamethrower Dwakel, Fire Imp and Flame Elemental to get Roasted Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 15: Level 15
Description: What can live in a fire, then goes into water red and comes out black?
To pass: Douse Lava Golems and Fire Imps until you receive the Scorched Clue.
Items Required: Scorched Clue (1)
Rewards: 1500 Gold, 1500 XP
How to:
Defeat Fire Imp and Lava Golem to get Scorched Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 16: Level 16
Description: What kind of room has no windows or doors and when set on fire becomes food?
To pass: Place 10 Flaming Torches around the Volcano to guide future stranded heroes.
Items Required: Flaming Torches (10)
Rewards: 1600 Gold, 1600 XP
How to:
Place Flaming Torch. (CLICK HERE for Flaming Torch Location Image) and click at it to place Flaming Torch. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 17: Level 17
Description: I can run but not walk. Wherever I go, thought follows close behind. I turn red in both heat and cold. What am I?
To pass: Smother Flamethrower Dwakels and Flame Elementals until the Seared Clue drops.
Items Required: Seared Clue (1)
Rewards: 1700 Gold, 1700 XP
How to:
Defeat Flamethrower Dwakel and Flame Elemental to get Seared Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 18: Level 18
Description: Iron roof, glass walls. Burns and burns. And never falls.
To pass: Extinguish 8 Flame Elementals and 7 Fire Imps.
Items Required: Singed Clue (15)
Rewards: 1800 Gold, 1800 XP
How to:
Defeat Flame Elemental and Fire Imp to get Singed Clue. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 19: Level 19
Description: I'm the source of all emotion, but I'm caged in a white prison. It can burn or turn to ice depending on who you are talking to.
To pass: Collect 6 Living Embers and douse 10 Flamethrower Dwakels and 3 Fire Imps.
Items Required: Living Eternal Ember (6), Smoking Clue (13)
Rewards: 1900 Gold, 1900 XP
How to:
Defeat Flamethrower Dwakel and Fire Imp to get Smoking Clue. Then collect Living Eternal Ember. (CLICK HERE for Living Eternal Ember Image) and click at it to collect Living Eternal Ember. After that report back to Xan's Riddles (err... the Quests Button) to get your reward.
Task 20: Level 20
Description: The heart of the volcano has come to life, magma solidified into a soldier's form. Servant of Xan, enemy to those who would extinguish his power.
Only by defeating him will you be able to exit the volcano alive.
Items Required: Magman Defeated (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat Magman.
If you manage to defeat Magman, Warlic will arrive and told you, "Hero! I am glad that you arrived safely. Xan has disappeared, and I cannot track his location by any means, magical or otherwise. I fear what Xan will do once he learns you've escaped. He is... unstable. To put it bluntly, his mind is consumed by a molten madness. We will have to tread carefully from here on out. Who knows what incendiary incidents he'll bring about?".
Then Warlic told you the story about Xan, "Xan and I were once students together. We were both talented beyond the rest of the students and we competed in all things, but none more fiercely than for Jaania. There was an accident. Please don't ask me about the details but I was forced to save Xan's life the only way that I could think of...
Flames consumed Xan's body, but before he could die, I reached out and tapped into raw elemental magic. I transformed those flames into healing flames. They still burn like fire but they keep Xan alive. His hatred for me plus constantly having his flesh healed and burned away at the same time has driven him mad. I am responsible for the pyromancer.
The accident that caused Xan's condition also sealed Jaania into a magic crystal. She is living, maybe even aware, but I cannot free her. I have been searching for years but I cannot find a safe way to free Jaania or cure Xan but I will not stop looking until I succeed, die or Xan takes his revenge on me".
Also here's the answer for Xan's Riddle:
1st Answer: Fire
2nd Answer: A candle
3th Answer: Coal
4th Answer: Ice
5th Answer: Darkness
6th Answer: The Wind
7th Answer: The Hole
8th Answer: An egg
9th Answer: Sand in a hourglass
10th Answer: A Volcano
11th Answer: Money
12th Answer: The Sun
13th Answer: A Firefly
14th Answer: The Bark of a Tree
15th Answer: A Red-Hot Poker
16th Answer: A Mushroom
17th Answer: A Nose
18th Answer: A Lantern
19th Answer: The Heart
After killing the blob man i mean magman goto the arrow for the next map.
Or /join xantown
TALK TO SCORIA
Intro: Welcome to Basani, Hero... or what's left of it. That volcano has been asleep for centuries but Xan came down, riding a wave of lava, laughing like a maniac and started throwing fireballs all over town. None of us are heroes, we don't know how to handle this. Can you help us?
Andesi is my only child but as the only teacher in town I know each of the town's children. I feel responsible for protecting them. If anything happens to those kids...
Task 1: A Town Divided
Description: Thank you for helping! My son, Andesi, and the other kids are trapped in the Mill at the other end of town. The stone walls should protect them from the fire but we need to know that our kids are OK. Please go check on them.
Items Required: The Mill is Sealed (1)
Rewards: 2000 Gold, 2000 XP
How to:
Scout entire area until you found the Mill. After that report back to Scoria to get your reward.
Task 2: The Miller's Key
Description: It was smart of the kids to lock themselves inside the mill, but the miller says that he dropped the key in the confusion when Xan attacked. He saw one of the monsters pick it up but he's not sure which. Find the monster with the key and head straight to the mill. Tell my son not to worry. We'll be together soon.
Items Required: The Mill Key (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat any enemies to get the Mill Key. Then go inside the Mill using the Mill Key. When you entered the Mill, you'll see a cutscene. If you don't see a cutscene, then re-enter the Mill and wait for a few seconds.
TALK TO ANDESI
Intro: Have you come to save us? We're ok for now but a lot of the kids are scared. I'm doing what I can to keep them calm but we can't stay in here. You have to find a way to get us back to our parents before something bad happens.
When Xan came into town it was pure chaos. People running everywhere but it seemed like... he was splitting us up on purpose. The way he was throwing fireballs, hitting certain spots. He was making it impossible for kids to stay with their parents. And the way we all ended up together? What does he want with us?
Task 1: Trailblazer
Description: Thanks for coming fo rus but until Xan takes his monsters and leaves our town, we're trapped here. I think it might be safe enough for us to make a dash back to our parents if you get rid of 12 of the fire monsters. Let me know when the coast is clear.
Items Required: Fire Monster Cleared (12)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat any enemies. After that report back to Andesi to get your reward.
Task 2: Fire Brigade Of One
Description: You took care of a lot of Xan's monsters but now the fires raging through town are getting out of control. We have a well but the monsters have stolen the bucket! See if you can find our towns only bucket on one of the remaining monsters.
Items Required: The Only Bucket In Town (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat any enemies to get The Only Bucket In Town. After that report back to Andesi to get your reward.
Task 3: Fire Control
Description: Now that you have the bucket you'll be able to put out the fires. You'll have to do it once bucket of water at a time. Refill your bucket at the well in town then click on each fire you see until they are all out!
Items Required: Blazing Inferno Doused (4)
Rewards: 2000 Gold, 2000 XP
How to:
Get the water from the well. After that douze the Blazing Inferno that you found. Then you must get the water again from the well to douze the blazing inferno completely. After that report back to Andesi to get your reward.
Task 4: Andesi's Family Pendant
Description: I was hoping that it would be safe enough to get everyone's back together but it's still too dangerous. You've been gone a long time. I want to get a message to my mom but I know she's freaking out. If you get the Pendant from my house, I'll put a small note in it and she'll know it's from me. We live in number 26, near the well. Find the Pendant, please.
Items Required: Andesi's Pendant
Rewards: 2000 Gold, 2000 XP
How to:
Go to the House number 26, that near the well. Then go to the 2nd floor and search at the floor to find Andesi's Pendant. After that report back to Andesi to get your reward.
Task 5: Signed, Seared, Delivered
Description: Ok, all you need to do is deliver this to my mom, Scoria. Once she has it she will relax a little. We're just ride things out here. Don't worry. We'll be OK.
Items Required: Deliver Pendant to Scoria (1)
Rewards: 2000 Gold, 2000 XP
How to:
Go talk to Scoria to give her Andesi's Pendant. After that report back to Andesi to get your reward.
TALK TO SCORIA
Intro: You're back! But where is Andesi and the rest of the kids?! If you don't get rid of Xan, I have a feeling that we'll never see each other again!
Task 1: The Xan With The Plan
Description: I know that he's insane but Xan must WANT SOMETHING?! I don't think he's just going to go away on his own. You are strong enough to face Xan. Defeat him and find out why he's come here.
Items Required: Got some Xanswers (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat Xan. He'll be standing near the well.
If you manage to defeat him, he will told you that he need an apprentice, not from kids but from their parents. But, the kids must choose which one of their parents that goes into Xan's apprentice. In order to prevent your interference, Xan create a deep lava chasm between the parents location and the children location.
After killing xan, you can now go to the next and final map! HURRAH!
Or /join xancave
TALK TO WARLIC
Intro: Something about the name Shurpu sounds very familiar but I just can't place it. All I can remember is something about a library. If you find that Library and you are able to get inside then Andesi and I can do some research and find out why Xan is here.
I am dubious, Hero. Xan has never needed an apprentice before. I don't know if it's because he has grown more mad or if he has something else up his sleeve, but none of this adds up. I just hope we can get to Scoria before he "cleanses" her mind.
Task 1: Locate The Sealed Library
Description: These ruins are ancient but The name Shurpu rings a bell. I think there is a Library here. We should be able to find whatever Xan is alter in the Library. Once you're found it, come let us know where it is.
Items Required: Library Door Located! (1)
Rewards: 2000 Gold, 2000 XP
How to:
Scout entire area until you found the Library Door.
Task 2: A Powered Library Lock
Description: I've seen doors like that before. There is a code that will open the door but first you will need to power the lock. Gather 10 fire gems from the local monsters and you will be able to get the lock powered up.
Items Required: Shurpu Fire Gem (10)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat any nearby enemies to get Shurpu Fire Gem. After that report back to Warlic to get your reward.
Task 3: Luminate the Library Lock
Description: Ok, the lock should be powered. Go find the sequence to light up all three gems above the door and come back once you have opened the Library.
Items Required: Library Door Unlocked (1)
Rewards: 2000 Gold, 2000 XP
How to:
Go to the Library Door's location. At the left, you will some buttons that you need to push in certain combinations to unlock the Library Door. CLICK HERE to see the Library Door Buttons Image.
To open the Library Door, press with these combination: 1 2 1 321 21341 (with the top button as number 1) [Thanks to: Thien2011AQW].
If you go back to Warlic's position near the front of Xan's cave, you will see his note, that read "Andesi and I have moved to the Library to begin our research. We will be expecting you".
TALK TO WARLIC
Intro: Thanks for gaining access, this is a much more easily defended point. It also give Andesi something to do until we find his mother. I won't be able to get any work done until you clear out some of these monsters. I'll stay with the boy
Task 4: Defend the Library!
Description: With all the fire monsters here in the ruins it will be pretty hard to get any studying done. Go clear the hallways near the library and by the time you get back we should know what Xan is after.
Items Required: Monster Cleared (15)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat nearby monsters. After that report back to Warlic to get your reward.
TALK TO WARLIC
Intro: OF COURSE! The Ring of Shurpu! I NEW these ruins rounded familiar! If Xan gets his hands on that ring, then whole world will go up in flames. His fire magic will be unstoppable! But if I get it, then I can use it's magic against him! YOU MUST GET IT FIRST!
Task 5: Crossing Over
Description: According to this schematic you will need to cross that lava filled gorge to get to the Hall of the Shurpu Guardian. Go gather some Fire Wire and Lava Salts from the monsters, and pick up any boards you find lying around.
Items Required: Fire Salts (10), Fire Wire (10), Board (8)
Rewards: 2000 Gold, 2000 XP
How to:
Find the Board. The Board will mark by the Arrow. Click it to get the Board. Then defeat any nearby enemies to get Fire Salts and Fire Wire. After that report back to Warlic to get your reward.
Task 6: Guardian Of Shurpu
Description: With the bridge in place you will be able to access to the Hall of the Shurpu Guardian. Be careful, with that ring, he will be far stronger than the other monsters in the ruins. We'll wait for you here.
Items Required: Ring of Shurpu (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat Shurpu Ring Guardian to get Ring of Shurpu. After that report back to Warlic to get your reward.
Task 7: Face Xan
Description: With the Ring of Shurpu on my hand I can feel my fire magic dwerfing all my other magics! Xan won't be able to throw anything at us that I can't throw right back at him. Let's go face him in his throne room. It's beyond the Hall of the Ring Guardian.
Items Required: Here's Xan (1)
Rewards: 2000 Gold, 2000 XP
How to:
Defeat Shurpu Ring Guardian to get Ring of Shurpu. After that report back to Warlic to get your reward.
Then at the Xan's throne, Xan hold Andesi's mother captive. He want you to give the Ring of Shurpu to him in exchange with Andesi's mother. Agreed, you give Xan's the ring and Andesi's mother safely return to her son, Andesi.
But, instead letting all of you go free, Xan want to destroy you and your friends. Fortunately, you already aware that Xan's will cheated you, so before you go to Xan's throne, you go to Escherion Tower and use the Inversion mirror to reverse the effect of the ring, so, instead increasing the fire magical power, it will reduce the fire magical power.
And the more good news, before he put the ring into his fingers, Xan use charm, so nor you and Warlic can't remove the ring from Xan's finger. With the effect of the Inversion Mirror, only you or Warlic that being able to remove the ring from Xan's fingers.
Seeing he's trapped with his own ring and can't do the fire magic at all, you left Xan alone in his chamber.
After that Warlic told you, "I have sent Scoria back up to the town but there is much to be learned in these ruins. I have decided to let Andesi help me organize the scrolls and do research. He has a sharp mind. With his help, I have already uncovered many pyromantic spell scrolls that have not been seen in ages. I could train you to be a pyromancer if you like...
It's good to know that Xan has been rendered harmless. I doubt he'll give us any trouble from now on. I still wish there was a way to repair his fractured mind. Who knows, maybe the answers can be found here in this lost library!
[BECOME A PYROMANCER] Pyromancers are magi who control the element of fire with their magic. Xan is a powerful Pyromancer but not all pyromancers are evil or insane. Fire, like any tool, can be used in a positive or negative way. Fires warms us, cook our food and give us light, but it can be a powerful weapon for destruction too. How will you use this magic?".
(THE FOLLOWING QUESTS ARE DAILY SO DONT FORGET TO GET THIS QUEST DONE BEFORE THE END OF THE DAY!)
Task 1: Shurpu Blaze Tokens
Description: If you wish to gain access to the Pyromancer Shop you will need Shurpu Blaze Tokens. If you bring me a piece of Guardian Shale from the Ring Guardians, then I will craft it into tokens for you.
Items Required: Guardian Shale (1)
Rewards: 500 Gold, 500 XP, Quest Items (Shurpu Blaze Token x1)
How to:
Defeat Shurpu Ring Guardian to get Guardian Shale. After that report back to Warlic to get your reward.
Task 2: MEMBER: Shurpu Blaze Tokens
Description: THIS QUEST IS FOR AQW MEMBERS ONLY! If you wish to gain access to the Pyromancer Shop you will need Shurpu Blaze Tokens. If you bring me a piece of Guardian Shale from the Ring Guardians, then I will craft it into tokens for you.
Items Required: Guardian Shale (1)
Rewards: 500 Gold, 500 XP, Quest Items (Shurpu Blaze Token x3)
How to:
Defeat Shurpu Ring Guardian to get Guardian Shale. After that report back to Warlic to get your reward.
(c) monx007
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